Category Archives: Game Updates

Halloween in Cardhuntria!

New ranked boards, figures, and items are here! Also, a new Mauve Manticore and… the Caverns of Chaos! Halloween figures are in the costume shop; all ranked matches will take place on brand-new user-created Halloween boards; spooky holiday items will … Continue reading

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→ Announcing: Caverns of Chaos!

Introducing Card Hunter’s first endlessly replayable, randomized dungeon: the Caverns of Chaos!

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Card Hunter Turns Two!

Starting at 0 UTC on 9/12, Card Hunter will be celebrating its second birthday with a slew of in-game events lasting 48 hours. There’ll be constant free leagues with limited edition figure rewards; the Loot Fairy will sprinkle their magic … Continue reading

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→ Aloyzo’s Arsenal #2 is open!

@Pawndawan’s Dynamic Staff is the winner of the first round of Aloyzo’s Arsenal, and will be entering the game alongside Mauve Manticore 8 today. (You can see the release notes here.) If your item wasn’t picked the first time around, … Continue reading

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→ Expedition to the Sky Citadel is live!!

Get the game on Steam! Play the campaign with your friends! Brave the Sky Citadel!

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→ Citadel Expansion and Steam Release @ 16:00 UTC on July 13!

Card Hunter is coming to Steam momentarily. Campaign co-op and the new expansion, Expedition to the Sky Citadel, will be launching simultaneously. More details on the blog.

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→ Pizza Rewards for Guild Seasons

Winning guilds each month now win pizza! Read more here.

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→ CH Birthday Event 9/13

Starting at 0 UTC on 9/13, Card Hunter will be celebrating its first birthday with a slew of in-game events lasting 48 hours. There’ll be constant free leagues with limited edition figure rewards; the Loot Fairy will call its friends … Continue reading

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→ Lots of Goodies to Test: Balance & Quick Draw

A new build just hit the test server with a ton of shinies. A first draft of the long-awaited balance changes is here [ Exhibit A | Exhibit B ], so be sure to test some ranked play with the … Continue reading

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→ Coop Play is Live!

Release 2.32 introduces a preliminary implementation of an oft-requested feature: coop play! It works in casual games and custom multiplayer games, and you can check it out right now on the live server. Read Farbs’s post on how to use … Continue reading

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